Showing posts with label links. Show all posts
Showing posts with label links. Show all posts

Wednesday, December 21, 2011

A Month...

...without updating.  Whoops.

Well, I've finished term 3 and am enjoying my winter break before starting term 4 and *gasp* final project! O^O!!!!!

I've grouped up with 4 other students in my class and since we're all staying in Vancouver for the holidays we've met up a couple of times to chat and brainstorm a bit before the next term starts.  Apparently we need 3 ideas to pitch to our mentors and get their feedback, so we're aiming to get about 6 basic ideas, then pick 3 and flesh them out.

Besides that, my break is consisting largely of work (extra shifts = more monies so Kimmy can stay warm and full over the next few months) and exploring the frozen, north edge of the world at the rim of the sky to face down giant fire breathing monstrosities with magic, steel, and voice; in other words: playing Skyrim! Mwee~ >w<

I am a Breton who favors conjuring and one armed weapons, with a little bit of archery for hunting :P  But I'm thinking of making a second character to just run around and steal ALL THE THINGS, with the goal of simply being filthy stinking rich by any means necessary.  Most likely either a Khajiit or a Dunmer.

I've noticed something though, in open world games like Skyrim or Red Dead Redemption, my favourite thing to do tends to be hunting.  Seriously, anywhere I go is littered with the bodies of hundreds of innocent forest critters, their corpses ransacked for anything of use or value.  I waste waaaay too much time chasing deer.  I think maybe that's why games such as Lost in Blue, Minecraft, or Monster Hunter appeal to me; I really like hunting things down and scavenging for things to use for survival.  Give me a game where I gut a wolf and use its hide to make a sleigh to carry mushrooms, eggs, and various small game back to my makeshift home in the middle of a vast world to explore full of lore and history and I am happy.

Maybe it just boils down to "I <3 looting"?

In other news, I've been messing around in Maya.  I'm going to be doing a lot of art over the next several months, so I can definitely use the modelling  practice.  I'm just making random things and keeping everything relatively simple and low poly, so hopefully I'll be able to take at least some of it to use as a starting point for various assets in whatever game my group ends up making.

Well... that's all I can think of to say at the moment.  So have some links.

Bird Boy - A fantastic webcomic set in a unique world full of puppetlike beasts
Rice Boy - A great site with 3 wonderful webcomics.  I definitely recommend Vattu.
Etymology Dictionary - Ever wondered about the origin of certain words or sayings?
Behind the Name - Similar to the above, but specifically for names.  Great for character naming.

Also, the Hobbit.



P.S., I'm trying this new thing where I link to games that I mention rather than just taking it as a given that people will know of them or will Google them.  Good idea?  Bad idea?

Friday, July 8, 2011

Well, This is Embarrassing...

3 months without a post?  Oh dear... I'd say I had nothing to write about, but that would be a complete lie.

My group finished our final project, it was crazy and towards the end it was kicking out butts, but we got it done and we learned a lot.  If anybody's interested, here's a link to where you can download it (fair warning: it's not very good, just the name should tip you off :P )

After that, well... I started Game Design! :D!!  I'm currently writing this from Game Design Classroom 1.  Apparently they want us to create a blog for school, surprise!  How prepared I am.

Other things that have happened since my last post

-I didn't win the Women in Games scholarship, but I managed to get everything sorted out so I could come anyways, and the person who did win seems like she deserves it :)
-Jumped on a Minecraft server with my friends, it's super fun and I hope some of our class will join us.  Can't wait for 1.8!  Adventure Update!
-May have to leave my job depending on the workload I have for class :(
-Learning programming, yay!
-Have to create a board game for school
-Very, very tired --.--

Also, we have to create a flash portfolio site for class as well.  Once I have that up and running I'll be linking it here.

Hmm.... this place could do with a bit of sprucing up I think, maybe I'll tweak things a tad.

Tuesday, January 11, 2011

And the Disconnected Number I Still Call...

Here are some of my most favourite poems.

First, my favourite poet: Shane Koyczan.  He is a spoken word artist, so it's better to hear him perform the poems, my personal favourite of his is Atlantis:



Others that I like though are Move Pen Move (it starts out with another poem, so wait until after the lady reciting “Divine Sonnet X”/"Death be not Proud") and The Crickets Have Arthritis.  Both are rather sad though, so be warned if you don't like bittersweet poems.

This one I discovered recently, it's called "Long Distance II" by Tony Harrison:

Though my mother was already two years dead
Dad kept her slippers warming by the gas,
put hot water bottles her side of the bed
and still went to renew her transport pass.

You couldn't just drop in. You had to phone.
He'd put you off an hour to give him time
to clear away her things and look alone
as though his still raw love were such a crime.

He couldn't risk my blight of disbelief
though sure that very soon he'd hear her key
scrape in the rusted lock and end his grief.
He knew she'd just popped out to get the tea.

I believe life ends with death, and that is all.
You haven't both gone shopping; just the same,
in my new black leather phone book there's your name
and the disconnected number I still call.


The final stanza is my favourite.

And finally, this one is my absolute favourite for a long time, "The Old Astronomer to his Pupil" by Sarah Williams:

Reach me down my Tycho Brahe, I would know him when we meet,
When I share my later science, sitting humbly at his feet;
He may know the law of all things, yet be ignorant of how
We are working to completion, working on from then to now.

Pray remember that I leave you all my theory complete,
Lacking only certain data for your adding, as is meet,
And remember men will scorn it, 'tis original and true,
And the obliquy of newness may fall bitterly on you.

But, my pupil, as my pupil you have learned the worth of scorn,
You have laughed with me at pity, we have joyed to be forlorn,
What for us are all distractions of men's fellowship and wiles;
What for us the Goddess Pleasure with her meretricious smiles.

You may tell that German College that their honor comes too late,
But they must not waste repentance on the grizzly savant's fate.
Though my soul may set in darkness, it will rise in perfect light;
I have loved the stars too fondly to be fearful of the night.

What, my boy, you are not weeping? You should save your eyes for sight;
You will need them, mine observer, yet for many another night.
I leave none but you, my pupil, unto whom my plans are known.
You "have none but me," you murmur, and I "leave you quite alone"?

Well then, kiss me, -- since my mother left her blessing on my brow,
There has been a something wanting in my nature until now;
I can dimly comprehend it, -- that I might have been more kind,
Might have cherished you more wisely, as the one I leave behind.

I "have never failed in kindness"? No, we lived too high for strife,
Calmest coldness was the error which has crept into our life;
But your spirit is untainted, I can dedicate you still
To the service of our science: you will further it? you will!

There are certain calculations I should like to make with you,
To be sure that your deductions will be logical and true;
And remember, "Patience, Patience," is the watchword of a sage,
Not to-day nor yet to-morrow can complete a perfect age.

I have sown, like Tycho Brahe, that a greater man may reap;
But if none should do my reaping, 'twill disturb me in my sleep
So be careful and be faithful, though, like me, you leave no name;
See, my boy, that nothing turn you to the mere pursuit of fame.

I must say Good-bye, my pupil, for I cannot longer speak;
Draw the curtain back for Venus, ere my vision grows too weak:
It is strange the pearly planet should look red as fiery Mars,
God will mercifully guide me on my way amongst the stars.


My favourite lines are "Though my soul may set in darkness, it will rise in perfect light;
I have loved the stars too fondly to be fearful of the night."

Thursday, January 6, 2011

Extra Credits

Wonderful little videos relating to the game industry and game design:  Extra Credits

They raise some wonderful points, this one is particularly interesting, it looks at game design as a whole and what it takes to be a good designer.  I also like their thoughts on choice in games.

I have my first Maya class today!  Wheeee!  3d work!  These are entirely new waters for me, happy happy!

Wednesday, December 29, 2010

New Links, and a New Artistic Hero

Added a couple of links, I think I may need to separate the comics links from other sites at some point, since those seem to be what I'm mostly linking to....

Anyhoo, I added a couple mostly because I wanted to add an amazing artist I was linked to named Daniel Lieske, he has a webcomic called Wormworld Saga which you can find here, along with links to other things such as his blog and his art site.  Only chapter one is up so far, but... but...

Daaah! Oh my gosh! I wish I could be an artist like this guy! It's so beautiful!  The art!  The way you scroll down to read, particularly in the beginning, it's like you're actually moving your head down; looking up at the sky then over the city, then up at the trees then down the path towards the school. And the scenery and lighting... so pretty ;w;

Excuse me while I geek out for a while then fret over my artistic shortcomings TT^TT Must work on use of light and colour!!

geekgeekgeekgeekgeekgeekgeekgeekgeek....

Tuesday, November 9, 2010

Colour Variations

Here's some colour schemes I'm kicking around for the pack animal, I haven't yet done the final design, so it's still the lineart I posted last time.  Each one is based on a different animal; coyote, thomson's gazelle, sand gazelle and wildebeest.  I'm probably going to wind up mixing and matching elements from each one.

Still sketching out ideas for the other critters, but I don't really have anything I want to post yet.

Some stuff I'm looking at:

and finally, the Dik-dik!  The cutest little antelope you will ever see

Sunday, November 7, 2010

Pack Animal Design

Some of the sketches I've done of the pack animal, which so far is the furthest along in design.  I have some ideas for colouration, what I'm having some trouble deciding on the the horn design.  At first I was thinking of going for broad, flat horns that would act somewhat like heat fans, (similar to a stegosaurus' spines, which is also the reasoning behind those spiky protrusions on it's back and hindquarters) however I'm also kicking around the idea of making it like ceratopsia fans (upper right image, though I think I prefer a more ox-like or bovine-esque face to a dinosaur-like one, such as in the upper right and lower right sketches)

You can see two similar sketches here of the creature in the same pose; the more sketchy one is the first sketch I did, I originally drew it more sleek but I decided to give it some bulk, I also added ears, which may or may not stay, but I think I'll keep them.

I still might tweak this a bit more, particularly the spines on it's back.

Critique is appreciated.


Some other stuff I'm looking at:

Saiga Antelope: They have funny noses
Four-horned Antelope: These little guys are cute
 Cama: A cross between a llama and a camel, there's no image in the article,that's what Google Image Search is for.
Vulture
Pterosaur
Xerocole: I learned a new word :D
Thermoregulation
Hydroscopic