Thursday, August 18, 2011

Term 1, COMPLETE!

Dah, been a while, I should really try to get back into the habit of posting these regularly.

So yesterday was the end of my first term in Game Design.  It was a great term and I really like my class, everyone is very nice and fun and funny.  I created a board game, learned the basics of programming in C#, was introduced to Google Sketchup, and pitched a game idea to a room full of 20+ industry people.

That last one was terrifying.

But their feedback was fair and honest and it did help me learn.  The way other classes were talking about it, it sounded like it was going to be harsh, but it wasn't, they were just very thorough in their critique, but never unfair.  Just the way it should be :)

Other than the pitch the most daunting assignment we received was the board game.  It was definitely the biggest project, but it was also pretty fun.  I created a game I name Mithyr, where players work together against the board, trying to settle a cursed valley and slay a dragon.  Unfortunately my game still had quite a few flaws by the end of things, and I didn't quite manage to pull off what I wanted to create (Originally I wanted the players to work against themselves as well as the board, but it wound up working better as a fully cooperative game).  I still like what I came up with, though, maybe I'll work on it some more in the future.

Next term our big project is apparently a group flash game, according to the other classes it is going to kick our collective butts.


But for now we get a weeklong summer break, I think I'm going to fill it with Dragon Age 2 and Minecraft, aahhh....